Computers, Computer games
Features of the game "World of Tanks" and interaction on the map "Siegfried Line"
The game "World of Tanks" pays maximum attention to realism and the historical correspondence of models of technology, weapons and landscape. This multi-player arcade covers the period from the first combat vehicles to the most interesting tanks of the 50s of the twentieth century. All these nuances are carefully modeled by the specialists of the company from Belarus, which was able to prove by own example that there is still gunpowder in the flasks of local developers. After all, by the number of the audience, this game is the absolute record holder of the world, as there is a corresponding entry in the Guinness Book.
Principles
Despite the huge popularity of the "World of Tanks", its developers are guided by the strict laws of physics of the real world, which they tried to transfer to virtual reality to the maximum. A complete list of these innovations could take at least a few hours. Therefore, we will dwell only on the most interesting historical Easter eggs and references that an inquisitive user can discover.
Historical digression
The most famous example of reconstruction in the "World of Tanks" is the defensive shaft of Siegfried - a line of embedded reinforced concrete structures in the soil that prevent the enemy from advancing. Although the game failed to fully recreate all the fortifications (the total number outweighed 60 thousand), the fragment presented adequately illustrates all the power and seriousness of Germany's intentions during the Third Reich. After all, the construction of this structure was delayed for more than 6 years, it was completed only in 1940. The fortifications were so thorough that the breakthrough of the Siegfried Line was not even considered.
Implementation in Worlf of Tanks
Although in the "World of Tanks" this map appeared a very long time, some beginners may have unforeseen difficulties when playing it. At first glance, it seems that almost any type of equipment will be able to be used here. On the one hand, this statement is correct, although if you look at the question from a different angle, you may get the impression that it does not stand up to any criticism. After all, the main confrontation, which is accompanied by heavy losses on both sides, will occur in the urban part of the map, and it is she who decides. Here, the most armored and dangerous rivals will meet, which will be practiced in accuracy in the cramped conditions of the streets.
Equal chances of success
Although on the map, named after Siegfried, the line of combat is limited to anti-tank obstacles, this does not spoil the game balance. After all, from one side of her there are intricate labyrinths of streets, concealing danger. While a large field (or green, as they called it in everyday life) beckons the possibilities of realizing their skills for fast tanks. If they manage to avoid the main trap on the map "Siegfried Line" - PT (anti-tank vehicles), which closely monitor their zone of responsibility, the results of the battle can be somewhat unexpected.
Versatility
The artillerymen who are not parting with this class of technology, there is also a useful application. The map is very extensive and has almost no limits or hidden areas that could not reach the projectile. Therefore, the gameplay on it is very diverse - on whatever technique you are here, you will not have to be bored. After all, this is the noteworthy card "Siegfried Line" - the tactics on it are non-linear and allows to improvise.
Vector force application
However, let us return to the main direction of the strike, when heavy tanks confront each other in a small city. The only difficulty is the coherence of actions, because of which the armored fist of opponents will be broken to the nines. Single attacks here do not solve anything - the intricacies of the streets are fraught with a lot of patient enemies, which just waiting for a good moment, error or oversight.
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