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Computer game Fallout 4: character creation (recommendations of gamers)

In fact, it does not matter how it will look, what will be the sex and physique. More important than his skills at the very beginning and how he will end up. Among them there is no ideal, because each is unique in its own way and is quite suitable for passing all the tests of the game Fallout 4. Character creation is a creative and rather long process. But everything can be much easier and faster, if you follow the recommendations of experienced players.

Pre-natal morning

As soon as the character opens his eyes, he will stand up and go to the mirror, where he will be asked to choose a floor and appearance. This process is not fast, because if everything is very clear with gender, it will take more than one hour to create an appearance. On the other hand, you can save a lot of time by using one of the blanks. And why not - choose here is from what.

The constitution will be represented by three options: fat, skinny and big. Working with a slider, you can choose something in between. Only barely able to admire the results of their efforts, because the wife is shy, so the house without clothes do not go. Nevertheless, many players advise more time to pay attention to the appearance of Shawn's parents, because on this basis his own will be formed.

It's worth noting that choosing a character's gender can affect some moments in Fallout 4. Creating a female character with increased charm will later play into the hands. For example, in one of the missions it will be easier to get a systolic motivator. A guard in the Vault will necessarily be of the opposite sex.

Character Characteristics

The appearance of the hero, of course, is important, but when it comes to the distribution of characteristics, the fun begins. As usual, a standard version will be offered from the developers, but the players are advised not to agree with it, since many inefficient skills are used there. Especially, do not deprive yourself of the most valuable thing that can be in role-playing games - creating your own unique character.

So, at the very beginning of the game, 21 points are given. They will need to be invested in the system of pumping the SPECIAL game Fallout 4. The creation of the character and its further development will primarily depend on its performance. So, what characteristics does it consist of? It:

  • Strength. It affects the load capacity of the character, the damage dealt in melee, and the possibility of using heavy weapons. Recommendations for creating a character (Fallout 4) are as follows: immediately many points to spend on this parameter is undesirable, since in the game there will be times when the force can be increased by 4 units.
  • Perception. It affects the care and accuracy of the character's actions, which is very important when raising a sniper. The feature is useful in breaking the locks and all actions performed in hidden mode. If you like to destroy enemies at a distance, while remaining unnoticed, you should invest in this parameter.
  • Endurance. This indicator affects the vitality and speed of the character. For those who prefer close combat, it is necessary as air. It is not possible to raise this characteristic above four points.
  • Charisma. Charismatic character is not a fighter, but he does not need it. Almost in any situation, he can do without the use of weapons. Such people will always find a reliable companion and will bargain at a bargain price any product even from the greedy merchant in Fallout 4. The pumping of a character with an investment in this characteristic of at least a pair of glasses will allow the protagonist to feel great in a post-apocalyptic society.
  • Intelligence. It is not always right to decide fists. But verbally to get out of any situation unscathed can only characters with high intelligence. For them, it is considered the main characteristic. To begin with, six points are enough to have something to say during the dialogues.
  • Agility. The characteristic is necessary for fans of VATS, ie, those who do not intend to talk, but prefer to shoot, and from afar. This parameter determines the number of actions that can be performed in this mode. A clever character moves imperceptibly, and this will help avoid many skirmishes.
  • Good luck (Luck). This is a real find for snipers. Increasing the parameter increases the chance of causing critical damage and the probability of finding useful objects in the process of playing Fallout 4. Creating a character that is always accompanied by luck entails a lot of advantages.

Need to know!

In the distribution of experience points, it must be remembered that the value of each characteristic can be increased by 1 point without raising the level. The exception is strength - its indicator in one way or another increases by as much as 4 points. Therefore, there is no need at the very beginning of the game to pump it to the maximum value.

Slightly unusual features have agility and endurance in the game Fallout 4. Tips for creating a character from experienced players hint at the strange development of these characteristics. The fact is that their even value will not be worse than the next odd one, i.e., with dexterity of 6 the character will have 7 action points available. With regard to endurance, then, in addition to increasing the characteristics due to the experience points, its value rises by several life units after each raised level.

Now about the individual's mental abilities in Fallout 4. Creating a character that has an intelligence lower than 5 deprives him of eloquence. And without it, the game will have to forget not only about interesting dialogues, but also about getting some missions. But it is not necessary to completely fill the scale of this characteristic, because it is easy to get substances that increase it for a while.

There is also a moment associated with force. If the arsenal of the character is dominated by extremely light weapons, the parameter can not be increased above five. This applies to pistols, rifles, shotguns and light armor. Raising the characteristics of 2 positions up will allow you to cope with heavy and energy weapons. And after obtaining power armor problems will not arise at all.

Fallout 4: Tips for creating a character

The game is just full of a lot of perks. And such diversity can not but rejoice. They have from one to five stages of development. And to fully pump them, you will need a lot of experience points. Therefore, you have to choose from the list of the most effective skills for the character.

And although the case is purely personal, there are several important perks that gamers advise to choose at the beginning of the game:

  • Science - with the necessary amount of intelligence (meaning - 6), the character will be able to subordinate advanced technologies, as well as use modifications and high-tech weapons of the first level. And the skill will improve at certain stages of character development.
  • Hacker - investing in the intellect of four points of experience will teach the character to hack terminals of medium complexity. And then everything will depend on the level of the protagonist. At the 9th level, complex terminals are hacked, on the 21st - very complex ones, and at the 33rd level they even stop blocking.
  • Burglar - when the perception is four, the character's fingers become so dexterous that he is able to open locks of medium complexity. And the higher the level of "Persian", the more effective the skill will be.
  • Freeloader - everything, as a rule, depends on luck. Even when its value is two, the character rarely appears on the battlefield without ammunition. Ammunition will lie almost in each box, and their number will depend on the level.
  • Massed fire - can not do without perception. Players are advised to increase the value of the characteristic to ten. This will increase the percentage of re-entry into the same part of the body in sniper mode.

Overview of Fallout 4: creating a character. Choosing an Architect

Characters in the game can be divided into several types. This is suitable for those who do not want to spend time on the distribution of points at the beginning of the game, but already knows in which direction the character will develop. Each type is useful in its own way and is not considered wrong. In this case, it provides only the initial values of the characteristics, which can then be changed.

Craftsman

A character of this type is a jack of all trades. The craftsman has enough strength equal to four to get the "Blacksmith" and "Gunsmith" perks to work with weapons and armor in Fallout 4. Creating a character (artisan) with the 6th-level charisma for a couple with Local Leader perk will provide a stable supply between Settlements, as well as the possibility of installing outlets.

To engage in weapon modifications, to receive more useful components when disposing of things and to master high technologies, you need perks "Fanatic of weapons", "Collector of trash" and "Science", as well as a figure of "six" versus intelligence. It remains only to learn how to make explosives using the Expert Demoman skill and the perception equal to five.

Thunderstorm Heath

A character with similar characteristics is as strong as the Hulk. He does not need to hide, someone has to explain something, even the most dangerous monsters will be afraid of him. With a force equal to nine, and a certain set of perks, increasing the damage from melee and weapons, you can become a real Wasteland Terrible. Stamina with a value of 7 and "Adamantine Skeleton" will allow the character to withstand the most powerful blows.

Intelligence 3 allows you to modify weapons. Dexterity 2, along with the "Commando" perk, increases the damage from automatic weapons. And with the success of the third degree and the skill "Bloody Bath" the character around will paint with the blood of his enemies.

Ninja

Not only huge muscles and a powerful, impenetrable body can conceal a mortal danger. Speed, secrecy and lightning strikes - that's what it takes to catch any enemy unawares. You can forget about the strength (4 points is enough) and the "Weaponsmith" skill to create a dangerous weapon. Perception 6 and "Night Creature" will become invisible in the night. Dexterity 9 will provide the most necessary secrecy perks. And luck will open access to "Critical Damage". You can even use perk "Savant", only the intellect should be 1. The remaining characteristics, too, will be one point each. But if this is not enough, you can reduce your luck and perception a little.

Scientist-Diplomat

Quite without crime, of course, it will not work, but you can minimize the chance of such situations. It is better to solve all problems peacefully. Become a communicative, and then not only people, but also robots will always follow a number, and there, where it will not work out all the same, they will certainly help out. An eloquent character will not perform dirty work, others will do it for him, and he will look at everything from the side.

To do this, he must be charismatic for all 10 points to open the perk "Talking with the Wasteland", allowing you to tame creatures of a lower level. This includes "Intimidation", only it is practiced on ordinary people. But there are also robots, which can be subordinated to the intellect 8 and perkom "Expert in robotics." The remaining points can be distributed among other characteristics. The goal - to get an eloquent character - has already been achieved.

In Fallout 4, pumping a character can be a long and painful process, at least for those who are going to create their protagonist from scratch. And it will be insulting when all these editorial manipulations will be in vain. Just sometimes it happens that the game Fallout 4 crashes when you create a character. Therefore, it is advisable to run it with all patches installed for it.

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