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"Nancy Drew: Following the Tornado": passing the game

The famous story about the girl-detective lasted up to 22 parts. Exciting story does not leave anyone indifferent, and every player gets used to the role of the main character, helping to disclose to her all the strange events.

In the computer game "Nancy Drew: Following the tornado" the passage will be quite interesting. A lot of exciting moments will make gamers include their own logic and acquire new skills in finding objects.

Short story before the beginning

Scientists living in the camp are engaged in a thorough investigation of a phenomenon such as a tornado. Everything is going well, but one day something changes and terrible happens. All equipment abruptly breaks down, although it was expensive and reliable machines.

As a result, it turns out that huge amounts of money will be lost. People guess that someone can be happy to break all the plans of scientists and disrupt their thorough and long work.

Sponsor of this research named Krolmeister asks for Nancy Drew's help and she, of course, without hesitation, takes up this most interesting thing. That's right here she will need the help of the player. It is necessary to find the reasons for all the failures and uncover the secret about the strange things happening in the camp in recent times.

General information about the game

The game is actually really very interesting, because its first part was released for a long time, and now lovers are pleased with the twenty-second part. As you know, American gamers have tried it before, but CIS countries first got acquainted with it on October 7.

What tricks does the passage for the game "Nancy Drew: Following the Tornadoes" hide? Fees for weather balloons are a good way to earn money, according to most players. Pass this part with 1 or 2 attempts. Remember this.

Benefits

Passage of the game "Nancy Drew: Following the tornado" has many advantages, but first you should consider at least the main ones.

  • The most important advantage is the choice. Each new player has the opportunity to choose one of two modes - "Junior Detective" or "Senior Detective". The solution of the puzzles, of course, will differ slightly at different levels. But guessing will be pretty simple, because the passage is understandable for everyone.
  • Another important positive fact is that the story actually continues, and does not have a separate story. There is a smooth transition to a new part of the old one.
  • Secrets and riddles have always been of interest to children, so this game will be entertaining for them and will distract from reality problems.
  • In addition, in addition to the game you can entertain yourself with a book that will help in passing and finding new interesting items.
  • The plot here is not ordinary, and in some moments it will not be easy to guess how things will develop further.

Simple passage of the first level

The most curious in "Nancy Drew: Following the tornado" passage will be in the first part, since the new story leaves the main puzzles in it, but they need to be solved at other levels.

After the tornado was discovered, you need to go to the front door. On the threshold lies a small pile of garbage, which must be disassembled. It will reveal a box. Inside it there is money and a note with tasks. On the stairs are also assigned tasks. It's an hour to fulfill them. A nightstand with documents is at the window. Labels are glued to the folders in the order that appears on the door as a prompt.

Now you need to decompose all the papers into the appropriate folders and proceed to the next task. We get down down, we approach the laptop and open in it a label Twister Trivia, which is a quiz. There are eight questions, and in each of them there are four different answers. The correct ones are:

  1. C.
  2. C.
  3. D.
  4. B.
  5. A.
  6. C.
  7. A.
  8. C.

Next, you need to talk to another character - Scott. Then, Debbie will give you a few more tasks that you need to perform immediately. On the wall is a plaque with a map of the city. Here you need to think about everything well and arrange all alarm points in the right order. Red dots should be placed in the middle (pair of dots), in the lower right corner (pair of dots). Another one will be in the middle to the left, the other will be slightly shifted from the middle to the left below. White dots stand on the upper strip near the upper right corner, a couple of centimeters below it in a straight line and near the red on the right side.

The exit from the house is now open, then we go to the garage, passing only through the main gate. Chase will ask for help in the car. The door opens on the driver's side, and there we find another difficult task. Here it is necessary to arrange the digits correctly so that the neighboring ones do not stand side by side. The first column consists of two digits: 4 and 6, the second column consists of four: 7, 1, 8, 2, and the third column consists of two: 3 and 5. It is necessary to arrange the digits exactly in this order, starting from the top in each column.

Now go to the corn field, where we find the flap on which there is a system of valves. Here you need to open one of them in each diagonal, vertical and horizontal. The answer should be counted in each line horizontally: 2, 6, 1, 7, 4, 8, 3, 5.

It's time to ride the car. The navigator will build the correct route. In the store we buy a flashlight, batteries, sugar, salt, electrical tape, bleach, toothpaste, a bottle of water, cereal toasts, a tool for the cable. Then you need to visit the museum and inspect the exhibits. A slot machine located there will help to earn some money.

Again we return to the house, go to the basement and speak there with Frosty. On the bottom shelf of the rack stands a ball, in which it is necessary to dispense all purchased items. Then we talk with Debbie and go to rest in the bedroom.

The second day in the unknown

Now the subject of our discussion is in the game "Nancy Drew: Following the tornado" (passage) part 2. From the very beginning we go talk with Debbie, get a new portion of tasks and go back to the corn field. Now you need to play a little with sensors of two different colors to restore the work. This puzzle has several interesting solutions, which every player can reach independently. The initial arrangement looks as shown in the photo below.

After that, you need to get into the car and go for a walk around the city. In places marked by clouds, it is necessary to stop. Now begins an interesting puzzle in the game. It will be exciting at this stage "Nancy Drew: Following the tornado" passage. The clouds have different shapes, and they need to be photographed on the phone. Then we return to the house and load all the photos into the laptop.

Now again we go to sleep in the basement, and the morning will start again with a friend called Debbie.

The third day

Passage of the game "Nancy Drew: Following the tornado" in this part does not contain dangerous and terrible moments, but still there is no need to turn off logical thinking here.

Now we are left alone with Scott, who instructs Nancy to deal with the mice running around the table. But before that you need to go to the garage and take the hose black.

Again we go to the store, talk to the owner and listen to a couple of new tasks. First you need to take an empty box on the top shelf with sweets and lay out the labels inside it in such a way that there are no spaces left on the bottom.

Next, we exchange the hose from the seller for another, white color. In the museum we find a stand opposite the entrance and open the booklet. Scott's office in the house will help to decipher this riddle. In that room there is a hint with the correct location of the code.

We pass to an even more curious fragment, where it becomes really entertaining in the game "Nancy Drew: Following the tornado" passage. The mousetrap will not be complicated, but it will take more time. This item hangs in the museum, but before leaving you need to buy three pieces of cheese and a couple of chocolates. We return to the house and set the mousetraps near the walls of the room where the rodents were seen.

From Debbie comes the order to move to another area where the tornado will soon begin. Arriving at the place, Frosty wants to photograph the phenomenon, but the camera is broken. To do this again, you need to think over the numbers and arrange them in this order along the lines starting at the top:

  • 18, 19.
  • 20, 17.
  • 22, 21, 16, 56, 57, 54.
  • 24, 23, 80, 15, 2, 1, 55, 58, 53, 51.
  • 25, 79, 81, 3, 14, 13, 12, 59, 50, 52.
  • 70, 78, 26, 82, 83, 4, 61, 60, 11, 35, 49, 48.
  • 71, 77, 69, 27, 85, 84, 62, 5, 6, 34, 10, 36, 46, 47.
  • 72, 75, 76, 68, 86, 28, 65, 30, 63, 7, 33, 9, 45, 37, 41, 39.
  • 74, 73, 88, 87, 67, 66, 29, 64, 31, 32, 8, 44, 43, 42, 38, 40.

The initial position of the numbers is shown in the picture below.

Having combined the matrix correctly, we still can not capture anything. Then again we go to sleep, and in the morning fresh ideas will come.

Mysteries of the fourth level

The new day is full of new riddles, so it's time to wake up and go to the living room, where you need to immediately inspect the camera on the table. Afterwards we go along the path laid by the navigator. It will lead us to the point where you need to repair the antenna. At the site securely fix pieces of construction to a pair of faulty antennas. Then, in the field of view, the key belonging to Scott accidentally falls. This will be the key to the lock of his desk drawer. Suddenly, a hurricane begins to approach, it's time to make feet.

We return to the house and immediately go to the garage. There again we need our help with the transmission. Here the puzzle is simple enough, it will take no more than a couple of seconds to solve it.

After that, our friend will give a letter, which is intended for Scott, and he must be delivered to the recipient as soon as possible. Frosty again falls under the attack of terrible mice, and it needs to be saved in the same way with mousetraps and cheese.

After catching all the pests and torturers, we go to our room to rest and gain strength for the following tests.

At this stage, it is interesting to go through the game "Nancy Drew: Following the Tornado". The Russian version is not particularly different from the original, here it is no less interesting.

Interesting fifth day

Now, in the game "Nancy Drew: Following the tornado", the passage is a little more complicated. Despite the experience of the past four days, the new still hides puzzles, but the end is already close and there is not much time left.

As always, start the morning with a conversation with Debbie. Then we go to Scott's room, where you need to repair the outlet. To begin with, you should wait until it burns to the end and goes out, and only then you can start fixing it. There is also a logical puzzle, but it will not require much effort. It will only be necessary to conduct a specific contact through the data points on the diagram. But you should be careful and in no case return to the already passed points.

While in the office, you can carefully listen to the conversation over the phone, and also use the key to dig a little in the box, but without leaving a trace.

Behind the coil with the wire is hidden hidden knife, it must be studied and only then you can disappear from the office.

That opens a new chapter in the game "Nancy Drew: Following the tornado." The passage of the TV is an interesting part, without which this story would not be at all.

After successfully loading the image into the laptop, you can safely go to sleep. Tomorrow will be the final day, you need to prepare carefully to not miss a single small detail.

The final stage

Here came the cherished day, which many were waiting for. "Nancy Drew: Following the tornado" (passage, part 6) will reveal many secrets that have been hiding all this time. The players really waited a long time for this day and at last it came.

It is time to gather and go to the left corner of the map in order to conduct a thorough and extremely attentive search there. A symbolic cloud in the standard form will help to get to the point. Immediately after parking the car starts a new puzzle. On the cab of the truck it is necessary to open a small door, behind which there will be a small block with 11 switches. They are here specifically to turn on the radar. All of them need to be translated into the included form, that is, they must turn blue.

Having dealt with them, we understand that the radar does not work even under such conditions. In the shield we look for wires and connect them correctly, observing the balance of the color scale.

Now we return to the house again, open the box of Scott and read the note. On the wall calendar we see the number marked with a letter, and next to the message. By designations on the calendar will need to rewrite exactly the combination on paper. As a result, the code will look like this: WM9A, GV2C, SH4A. On the laptop once again look through the photo and find some with this code. And then we go to these places.

Arriving at the site, Scott was exposed by a detective, for which he hit her. In the new location, where, after that, she sent Debbie, we take a bunch of keys in the pencil case and open the cellar. Compass at the bottom of the screen helps to determine the road, so we go for the renegade. After finding, he will be driven to another location.

Now you need to quickly get the crowbar and pierce the entrance to the house. Mission Complete.

Unfortunately, interesting adventures are completed in the game "Nancy Drew: Following the tornado", the passage is over. But do not be discouraged, because only the next chapter has ended, and in the future it is still unknown how many developers will please players with the outputs of new parts. People's lives are saved, and now with pride and dignity one can return to the real world and guess riddles in it.

The level of "junior detective"

Has two levels in the game "Nancy Drew: Following the Tornadoes" passage. "Junior Detective" will be interesting for beginners in this story, but for more experienced in the course will go a more complex level.

The Russian version on the simple passage is not too different from the complex level, so do not worry if it does not have any points. The only major difference can only be the difference in the images that are found in mini-games.

No matter how interesting it was in Nancy Drew: Following the Tornadoes, the "senior detective" is still much more entertaining.

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