Computers, Computer games
Max Payne - the passage, the plot and the main points
How can you determine the level of playability of a game? First of all, this is the plot, the basis of the whole idea. Then follows the game features, that is, the gameplay. Comfortable and original, it certainly attracts many gamers. The third point is the graphic component, because the beautiful image is a huge plus in the design of the game. Sound effects and the soundtrack contribute to the creation of a unique gaming atmosphere. Game Max Payne, the passage of which delivers the user a real pleasure, contains a complete set of elements, together creating a unique project.
How does it begin?
What is the story of the game Max Payne, the passage of which will begin only after the introductory video? A police officer in the fight against drugs and their distribution (Max Payne) comes home, where instead of the expected embraces of his household watches dramatic and heartbreaking picture - the whole family is brutally murdered by a gang of drug addicts. A new kind of 'buzz' called Valkyr turns a person into a soulless machine for killing. Max decides to infiltrate one of the mafia structures in order to calculate the source of the spread of this infection. The game Max Payne, the passage of which looks like an American action movie with detective elements, will present to the player a dramatic story about a broken life, friendship and retribution. The best friend and at the same time the head of the department - Alex - is killed by the next psychopaths, cleverly substituting Max. The Mafia in turn learns about the true motives of the protagonist. Max is caught from two sides by police and drug lords. From this moment the game of Max Payne begins. Now the protagonist has nothing to lose, he is ready to do anything, if only justice has triumphed.
Battle Arsenal
Now consider the gunshot potential of the protagonist, which will be available throughout the game Max Payne. The passage of the whole plot is closely interwoven with constant skirmishes and shootings. This is an integral part of the gameplay. Naturally, at first a small amount of weapons, mostly pistols, will be available. Then Max will be available assault rifles, shotguns, submachine guns and even a grenade launcher! But the coolest thing, capable of prejudging the outcome of almost any battle - slowing down time. This ability is expressed in the form of a small scale, which after a while is replenished.
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