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322 - what does this mean in "DotA"

Until recently, computer games were just a way of entertainment and recreation. The one who wanted to compete did it honestly and fairly. But gradually e-sports has turned from entertainment and competition into a question of money. Teams participate in tournaments to earn money trophies, users bet on players and times. In general, many begin to solve money, but this does not particularly affect the game itself, until the finance starts to have a direct negative impact on it. Many may ask: how can money affect the computer game negatively? For this, it is worthwhile to consider separately the case, which got the name 322. What is it? This will be discussed later.

Betting Games

This unpleasant situation occurred in the game "Dota 2", and it was associated with the stakes. But how are the bets related to computer games and 322? What is this connection and why did this situation become so obvious? Everything should be told in order - first, you should carefully study the principle of the rates in DotA. In this game, related to the genre of "multiplayer battle arena," the two teams most often compete. Any user during the competition can put a certain amount of money on one or the other team. Depending on the predictions for the match, a coefficient is determined on which the size of the win depends, if your bet passes. Thus, you can win a large sum, if you put on a weaker team, and it will win. Or you can not risk and bet on the favorite, but it will not bring you much money. Well, now you can imagine what the stakes in DotA 2 look like. This information will be enough to deal with the case 322. What is it? Now you will find out about it.

Fateful match

Within the framework of the famous SLTV tournament, a match was played between the teams RoX.KIS and zRage. In this match, the favorite was the first team, but the result still could not be predicted, because the second team was also set to fight to the last. However, what does the number 322 have to do with this? What is this relationship and why is it so important? You can begin to understand what is the matter here, when you learn that the coefficient for winning zRage was 3.22, that is, the probability of winning this team was significantly less. As you already know, there was a sensation, and zRage got an incredible victory, which, unfortunately, was overshadowed by what was discovered later, namely the actions of the player RoX.KIS under the nickname "Solo". "What is it?" - a question that should be asked exactly this gamer who disgraced himself and broke his career in e-sports.

Solo bet

Many readers are now at a loss: rates, 322, Solo - what is it? What did happen after all? And the following happened: this player before the match bet against his team in the amount of $ 100. As you remember, the coefficient for winning zRage was 3.22, that is, in the end Solo won 322 dollars. Naturally, this did not go unnoticed by the administration, which quickly found out what Solo had done. Of course, no one was going to leave such actions without attention, and the punishment did not wait.

Disqualification

So, now you know the history of 322, what this means and why it is so important for DotA. This is an example of the fact that e-money has already penetrated e-sports, and matches can be deliberately lost so that gamers or (worse) outsiders can make money on it. But the administration's actions were lightning-fast - it was decided that the match was lost intentionally, so the RoX.KIS team was disqualified with a shame from this tournament. Naturally, this was a deserved punishment, which, however, was later revised.

Disqualification from the team

After a lengthy investigation and consideration of all the testimony, it became clear that the team members did not know what kind of machinations Solo was about to commit. However, the final decision was not made right away - some people insisted that DotA is a team game, so the whole team must bear responsibility for the faults of one of the members. But in the end it was decided that in the rules of this tournament there are no strict rules on this matter, so the disqualification was lifted from the RoX.KIS team, but the Solo user was forever banned.

Softening Ban for Solo

Some time passed and the decision was reconsidered. Fortunately for Solo, the ban period was reduced to just one year. At the end of this period, he was able to return to the games in the tournament. However, it is worth noting that his reputation was already completely spoiled, and again he could not play normally at DotA at a high level. That's how a talented gamer traded his career for 322 dollars, which he won absolutely dishonest. What conclusions can be drawn from this? Not the most joyful, since this case (and unfortunately it is not a single case - in other games, such situations also occurred with an intentional loss for the sake of money) demonstrated that eSports is no longer a purely entertaining kind. When money enters the business, even the best initiatives can be spoiled. One can only hope that such cases as 322 will teach users the right approach to computer games. After all, they are originally created to make people enjoy them. And if there is competition in games, then it must be exceptionally honest. Given the fact that e-sports is only evolving, there is an opportunity to debug a system of tracking such frauds, so that in the future this will not happen again. And now you can easily see the connection between the notions of "betting", "322", "DotA" - what it is and how it affected eSports.

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