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Game Hearthstone ("Black Mountain"): the passage

About 10-15 years ago, the card game Magic: The Gathering was very popular. It was collectible, that is for it were issued special decks with creatures and spells, which the players formed at their own will. Then they fought among themselves, won each other cards, arranged competitions and so on. As a result, it was decided to transfer this game to the computer world. The idea turned out to be quite successful, but still it did not receive a huge support among gamers who preferred to conduct card games in real life, and play computer games in something else. However, everything changed with the advent of the Hearthstone project, which was published relatively recently. It was also a card game, but it turned out to be much more successful and quickly became incredibly popular all over the world. One of the reasons for this project to succeed was adventure, such as "Hearthstone: Black Mountain". Passage of this particular episode of the game will be discussed in this article. But first you need to understand what adventures are. How do they differ from the general gameplay in Hearthstone? "Black Mountain", the passage of which can take you many hours, is one of the brightest examples.

Adventures in Hearthstone

So, what are the adventures in the Hearthstone card game? "Black Mountain", the passage of which will be discussed in detail in this material, is just one example of many. The main gameplay in this project is a battle between players using decks. As in the case of other similar projects, you are fighting for cards, for rating, for high ranks. However, the adventure mode is something completely different. A separate adventure is a thematic set of bosses, each of which has its own deck, its abilities, and to each of them you will need your own approach. All bosses are linked together by a common history, and for each you will receive certain bonuses, including rather rare and powerful cards. The most popular and interesting adventure in the game Hearthstone - "Black Mountain". The passage of this adventure will be considered further.

"Black Mountain"

The game Hearthstone, as already mentioned earlier, has a large number of diverse adventures, each of which is interesting in its own way. However, most gamers agree that "Black Mountain" is the most outstanding adventure of all. It tells the story of a journey to the mysterious location of the Black Mountain, where you will meet incredibly powerful opponents to get an impressive reward. The adventure consists of five stages, each of which is called a wing. In the first three wings you will be expected to have three bosses, while in the fourth there will be four. In the fifth wing of the bosses there will be three again, but the main one will follow, having overcome that, you will complete the adventure and get the deserved reward. But it can take you many hours of time, because some bosses are very strong - so much that you may have to start many times over again, to finally develop a winning tactic. The Hearthstone game makes you think a lot about how to pack your deck, and then how to use it in a particular battle.

The First Wing

Black Mountain maps are pretty strong, so they are a worthy reward to spend your time on this adventure. The first of your opponents will be Koren Khudovar - his special ability is to put on the gaming table in each turn one creature from his and from your decks. You can defeat it by typing a pack of strong creatures and diluting it with only a few spells. The next boss is the High Judge Grimstone. He can, having spent only a unit of mana, call on the field of the Spectator with a unit of attack and defense, as well as the ability of provocation. Here you need to rely only on your patience - the battle will be long, but not the most difficult. The main boss of the first wing is the Emperor Thaurissan. He has a spell that deals you 30 damage, which, as you understand, is very dangerous. Therefore, you need to monitor your health and gradually reduce the health of the Emperor. Only in this way you can overcome it - you may have to start again not once. When the Emperor Thaurissan is defeated, you will pass to the second wing.

The second wing

So, after passing the first wing you will already get some maps of the Black Mountain, which you can use later, including for the passage of the following wings. The first boss of the second wing is Garr, who by magma inflicts damage to all creatures. The second boss is Baron Geddon, who will be even harder to win. Always make sure that after the turn you do not have mana, because if you have it, Geddon will deal you damage. Well, the final boss of this wing, Ragnaros, can cause you a lot of difficulties. He always has on hand the ability that deals eight damage to any of your creatures. Therefore, do not rely on powerful creatures in this fight, since you will simply waste mana. As you can see, the Black Mountain peak is not so easy to pass, but you will get a pretty impressive card for this, so you'll have to try.

The Third Wing

Ascent to the Blackrock Peak continues, and in the third wing you will meet with Leader Omokkom, who is by far not the most terrible enemy in this part. He can just kill your creatures that have incomplete health, so, again, avoid using creatures that have a lot of health - one unit of damage to them, and the omoc can already remove them from the table. The next boss is General Drakkisat, this is a very interesting opponent, which makes the cost of all cards equal to the unit of mana, but at the same time forbids participants to accumulate more mana, that is, each turn each player actually uses only one card. Well, the final boss of the wing is Rend Chernoruk. This is the first really difficult opponent who can summon a wide variety of creatures - from three feeble dragons to one mighty dragon. Now you can understand how difficult the adventures of Hearthstone can be. "Black Mountain", however, has not yet ended - you are waiting for two final wings.

The fourth wing, part 1

It's time to finish the adventure "Black Mountain". Hearthstone, whose heroic mode is considered now, is quite difficult to master the game, so you need to constantly learn, and adventure is an excellent training field. The first boss of the fourth wing is Brithsworth the Invincible. He can summon the eggs from which the dragons are then born, so your task is to get rid of the eggs in time. The second boss is Vaastrostraz, he constantly overflows his hand both in you and yourself, so you should consider this feature before the fight with him.

The fourth wing, part 2

The fourth wing is the longest of all, and the third boss here is not the final one. Хромаггус differs in that after each your turn you will get "Magic of the dragon" in your hand, which can seriously spoil the gameplay, so try to get rid of it carefully. If you manage to cope with this boss, then Lord Victor Nefarius will be waiting for you. Here the problem is that in the first moves Nefari will have much more mana than you, so you need to somehow restrain it, then deal with it as with a standard boss.

Fifth Wing

Here comes the end of the adventure "Black Mountain". Hyde has already described the passage of the four wings, leaving only the fifth, which begins with a boss called the Omnitron System. It can activate special creatures - the Throne, and it will be very difficult to fight with them; each of the four will need to look for their own approach. The second boss is Maloriac, who will confuse you with the fact that after each call of the creature on the field his attack and defense will change places, so you will need to monitor it and guess the moment for the attack. As for the third boss, Atramed, he is strong only at the expense of his weapons, which you will need to break first. In the rest it is pretty standard, and if you destroy the weapon, then it will not be difficult to deal with the boss himself.

Nefarian

Well, here's the final boss of the adventure - the true form of Victor Nefarius, the dragon Nefarian. Almost every move he releases on the field of one or two powerful monsters, and also has a very strong attack spell on the territory. You also need to stock up this, because otherwise you will not win. Clear out the battlefield, wait for the moment when you can release your strongest creatures, and go to victory over the main boss. Gradually collect mana, defending yourself from strong attacks as needed, when enemy creatures become too much - clean the table. Called by the ability of bone creatures have a powerful attack, but weak protection, so the sweep should be quite successful. And when you have enough mana - start to load the battlefield with powerful creatures, which will be able to win for you a victory both in this fight, and in the whole adventure.

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